Achievements

The long game. One daily roll is a moment; these take months.

0 of 60 unlocked

0 / 2,445 pts

0% complete

Every one of these is locked because nobody is logged in. Roll once a day, catch strange things, and they start lighting up.

Start collecting

Streaks

0/5

Show up. Keep showing up.

  • First Light Run

    10 points, Bronze tier

    Roll three days running. Momentum is a force out here too.

    0 / 3

    100% to go

  • Seven Sols

    10 points, Bronze tier

    A full week of daily rolls — and a Martian day only costs you 39 extra minutes.

    0 / 7

    100% to go

  • Lunar Cycle

    25 points, Silver tier

    Thirty days unbroken: the Moon went all the way round while you kept rolling.

    0 / 30

    100% to go

  • Centurion

    60 points, Gold tier

    One hundred consecutive days. Voyager 1 covered 130 million km in that time; you just kept showing up.

    0 / 100

    100% to go

  • Sidereal Year

    150 points, Cosmic tier

    365 days without a single miss. One lap of the Sun, no gaps.

    0 / 365

    100% to go

Collection

0/7

Breadth: how much of the catalogue you have touched.

  • Messier's First

    10 points, Bronze tier

    Catch one entry from Charles Messier's list of eighteenth-century things that are not comets.

    🔒 Locked

  • Taxonomist

    10 points, Bronze tier

    Own five different kinds of object. Rocks count.

    0 / 5

    100% to go

  • Full Spectrum

    60 points, Gold tier

    Hold at least one object from every rarity tier, trash through mythic.

    0 / 7

    100% to go

  • Curator

    25 points, Silver tier

    Ten different object types in one dex.

    0 / 10

    100% to go

  • Grand Curator

    60 points, Gold tier

    Twelve distinct types: rocks, stars, the corpses of stars, and whatever a black hole counts as.

    0 / 12

    100% to go

  • Messier Marathon

    25 points, Silver tier

    Twenty Messier objects. Astronomers do this in one night; you may take your time.

    0 / 20

    100% to go

  • The Whole Catalogue

    150 points, Cosmic tier

    A hundred Messier objects, one daily roll at a time. Charles managed the list with a worse telescope and no internet.

    0 / 100

    100% to go

Rarity

0/6

The long odds, chased on purpose.

  • Anomaly Detected

    25 points, Silver tier

    Catch your first Anomaly — the tier that breaks the colour ramp on purpose.

    🔒 Locked

  • Purple Patch

    10 points, Bronze tier

    Catch your first Epic.

    🔒 Locked

  • Mythic Contact

    60 points, Gold tier

    Catch your first Mythic. Roughly one roll in a thousand.

    🔒 Locked

  • Five Crowns

    150 points, Cosmic tier

    Five distinct Mythics. The odds say this should take years.

    0 / 5

    100% to go

  • Pattern Recognition

    60 points, Gold tier

    Ten distinct Anomalies. At this point it is arguably not an anomaly.

    0 / 10

    100% to go

  • Purple Reign

    25 points, Silver tier

    Twenty-five distinct Epics in the dex.

    0 / 25

    100% to go

Scale

0/13

Raw size — rolls logged, objects owned, EP hoarded.

  • Seen It Before

    10 points, Bronze tier

    Roll something already in your dex. No EP — but the universe pays you in shards for the trouble.

    🔒 Locked

  • First Light

    10 points, Bronze tier

    Take your first daily roll. Somewhere out there, an object you have never heard of now belongs to you.

    🔒 Locked

  • Double Digits

    10 points, Bronze tier

    Ten distinct objects catalogued. A collection, technically.

    0 / 10

    100% to go

  • Field Notebook

    10 points, Bronze tier

    Twenty-five distinct objects catalogued.

    0 / 25

    100% to go

  • Fifty Draws

    10 points, Bronze tier

    Fifty daily rolls logged, consecutive or not.

    0 / 50

    100% to go

  • Centenary Dex

    25 points, Silver tier

    One hundred distinct objects. Messier stopped at 110.

    0 / 100

    100% to go

  • First Hundred

    10 points, Bronze tier

    A collection worth 100 EP. Small, but it is yours and it is real.

    0 / 100

    100% to go

  • Serial Roller

    60 points, Gold tier

    Two hundred and fifty daily rolls. The pool knows your name.

    0 / 250

    100% to go

  • Small Survey

    60 points, Gold tier

    Five hundred distinct objects — a respectable survey by any observatory's standard.

    0 / 500

    100% to go

  • Four-Figure Collector

    150 points, Cosmic tier

    A thousand distinct objects in one dex. That is a career, not a hobby.

    0 / 1,000

    100% to go

  • Kilo-EP

    10 points, Bronze tier

    A collection worth 1,000 EP.

    0 / 1,000

    100% to go

  • Ten Thousand

    25 points, Silver tier

    A collection worth 10,000 EP. Heavy enough to have its own gravity.

    0 / 10,000

    100% to go

  • Six Figures of Sky

    150 points, Cosmic tier

    A collection worth 100,000 EP. You are extremely rich in vacuum.

    0 / 100,000

    100% to go

Bucket list

0/14

Specific, named things worth catching once.

  • Event Horizon

    60 points, Gold tier

    Own a black hole. In fairness, it owns you a little too.

    🔒 Locked

  • Two Sunsets

    60 points, Gold tier

    Own a circumbinary planet, orbiting a pair of stars. Yes, like that.

    🔒 Locked

  • Dirty Snowball

    10 points, Bronze tier

    Own a comet: ice, dust, and a tail pointed away from the Sun regardless of travel.

    🔒 Locked

  • Actually Photographed

    25 points, Silver tier

    Own a directly imaged exoplanet. Almost every other world is a wobble or a shadow; this one sat still for a picture.

    🔒 Locked

  • Island Universe

    10 points, Bronze tier

    Own a galaxy — a hundred billion stars filed under one dex entry.

    🔒 Locked

  • Goldilocks

    25 points, Silver tier

    Own a planet in its star's habitable zone. Not too hot, not too cold, probably still uninhabitable.

    🔒 Locked

  • Visitor from Elsewhere

    60 points, Gold tier

    Own an interstellar object — a body that was never bound to our Sun and is not staying.

    🔒 Locked

  • Magnetar

    60 points, Gold tier

    Own a magnetar: a neutron star whose magnetic field would wipe your bank card from halfway to the Moon.

    🔒 Locked

  • One Small Step

    25 points, Silver tier

    Own Earth's Moon — the only other world anyone has ever stood on.

    🔒 Locked

  • No Telescope Required

    10 points, Bronze tier

    Own a star bright enough to see tonight with nothing but your eyes.

    🔒 Locked

  • Neighbourhood Watch

    25 points, Silver tier

    Own one of the Sun's major planets. There are only eight; the pool is not generous.

    🔒 Locked

  • Lighthouse

    10 points, Bronze tier

    Own a pulsar — a city-sized clock that can spin hundreds of times a second.

    🔒 Locked

  • Hometown Star

    150 points, Cosmic tier

    Own our own Sun. It is in the pool, and it is very hard to draw.

    🔒 Locked

  • Something Died Here

    60 points, Gold tier

    Own a supernova remnant — the glowing wreckage of a star that outshone its entire galaxy on the way out.

    🔒 Locked

Social

0/6

You are not observing alone.

  • First Contact

    10 points, Bronze tier

    Add your first friend. Comparing rolls is half the game.

    🔒 Locked

  • Small Constellation

    25 points, Silver tier

    Five friends on your list. Enough to make a shape.

    0 / 5

    100% to go

  • Fan Mail

    10 points, Bronze tier

    Collect ten hearts on your rolls.

    0 / 10

    100% to go

  • Crowded Sky

    60 points, Gold tier

    Twenty-five friends. Somebody is always rolling.

    0 / 25

    100% to go

  • Generous Spirit

    10 points, Bronze tier

    Heart twenty-five rolls belonging to other players. Costs nothing, means something.

    0 / 25

    100% to go

  • Beloved

    25 points, Silver tier

    One hundred hearts received. Someone out there screenshots your rolls.

    0 / 100

    100% to go

Dedication

0/9

Odd hours, long absences, stubborn weekends.

  • The Return

    10 points, Bronze tier

    Come back and roll after a week or more away. The sky waited.

    🔒 Locked

  • Midnight Oil

    10 points, Bronze tier

    Roll inside the first hour of a UTC day, while the date is still warm.

    🔒 Locked

  • Down to the Wire

    10 points, Bronze tier

    Roll in the final hour before UTC midnight. Cutting it fine is a lifestyle.

    🔒 Locked

  • Recurring Visitor

    25 points, Silver tier

    Three separate comebacks after a lapse. Orbits are elliptical; so are habits.

    0 / 3

    100% to go

  • Weekend Regular

    25 points, Silver tier

    Roll on four consecutive weekends. Saturdays are for the sky.

    0 / 4

    100% to go

  • Half an Orbit

    25 points, Silver tier

    Roll in six different calendar months.

    0 / 6

    100% to go

  • Dawn Patrol

    25 points, Silver tier

    Ten rolls taken in the first hour of a UTC day. You don't sleep, you orbit.

    0 / 10

    100% to go

  • All Twelve

    60 points, Gold tier

    Roll in twelve different calendar months. Every season, every sky.

    0 / 12

    100% to go

  • Season Ticket

    60 points, Gold tier

    Twelve weekends in a row — a whole season of Saturdays and Sundays.

    0 / 12

    100% to go